Beta v1 Log


Main Changes

-Unified some Fonts used on Various UI elements

-Submarine can now Move down towards the Facility!!!

-Submarine now has an open and closeable Hatch!!!

-Added more Labels for Game objects for Player Sanity

-Lower Number of Rooms Spawned

-Lowered min number of rooms for Angler to Spawn

-Lowered min Distance of Angler to spawn


NOTABLE ISSUES (we are working on this)

-Floating Button Prompt UI might appear behind/incorrectly placed on certain objects.

-Taking damage from the monster lacks distinct feedback 

-when player manually leaves the facility, they either spawn above the void or in the void and fall

-oxygen death continuely kills player

-death of any kind spawns player above terrain and makes them fall

-dying does not spawn player on ship

-gravity needs to be lowered

-not all interactables have an interact popup

-theres multiple fishesss??????

-Store should say Shop instead of Sell

-Need to add Muffle effect for sound

-player respawn box is not PART OF  SUBMARINE PREFAB

-ADD win game functionality

-water shader is broken/not on

-angler fish needs a form of scare/noise when spotted (edited)

Files

BioDread_Beta_v1.zip 57 MB
22 days ago

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