Beta v1 Log
Main Changes
-Unified some Fonts used on Various UI elements
-Submarine can now Move down towards the Facility!!!
-Submarine now has an open and closeable Hatch!!!
-Added more Labels for Game objects for Player Sanity
-Lower Number of Rooms Spawned
-Lowered min number of rooms for Angler to Spawn
-Lowered min Distance of Angler to spawn
NOTABLE ISSUES (we are working on this)
-Floating Button Prompt UI might appear behind/incorrectly placed on certain objects.
-Taking damage from the monster lacks distinct feedback
-when player manually leaves the facility, they either spawn above the void or in the void and fall
-oxygen death continuely kills player
-death of any kind spawns player above terrain and makes them fall
-dying does not spawn player on ship
-gravity needs to be lowered
-not all interactables have an interact popup
-theres multiple fishesss??????
-Store should say Shop instead of Sell
-Need to add Muffle effect for sound
-player respawn box is not PART OF SUBMARINE PREFAB
-ADD win game functionality
-water shader is broken/not on
-angler fish needs a form of scare/noise when spotted (edited)
Files
Get Bio Dread
Bio Dread
Down in the depths rests a place best left forgotten by those who live above the waves.
Status | In development |
Authors | LogiTheBoi, Sydney Culshaw, Tom Black, Asoka |
Genre | Survival |
Tags | 3D, Atmospheric, First-Person, Horror, Singleplayer, Survival Horror, underwater, Unity |
More posts
- To Release and Beyond4 hours ago
- Beta v3 Log15 days ago
- Beta Check-In21 days ago
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